Case study · 2026 · 3D / Motion

NFT Crap
Machine #1

A whirring, wooden Rube Goldberg contraption imagined as a factory for digital collectibles — built entirely in 3D, plank by plank, gear by gear, one absurd mechanism at a time.

01 · The concept

Craft, exaggerated into machinery.

The brief poked fun at the NFT gold rush: what if minting was a physical, ridiculous, entirely analog process? The answer was a toy-shop machine — plywood, brass pins, glass vials — that looks handmade but runs like clockwork.

Every gear, belt and lever was modeled and rigged to move in believable sequence, then lit and rendered with warm, tactile materials — wood grain, painted metal, glass catching light — so the joke reads as craft, not clutter.

02 · Details

03 · Motion studies

Two mechanisms in motion.

Looping animation clips exploring rig timing and camera moves before the final edit.

Something this weird?

Concepts built with craft, not clip art.

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