Case study · Spec spot · 100% AI
A fictional commercial for a steampunk-noir world where a grizzled, goggle-wearing pig rules a rain-soaked neon back-alley. Every frame, voice and note generated with AI — directed end to end by amstudio.
01 · The idea
SteamPig is a self-initiated spec commercial: a tongue-in-cheek beverage ad set in a grimy cyber-steampunk market. We wanted to prove that a single small team can direct a fully-realized branded film — character, environment, product, motion and sound — entirely through generative tools.
Everything you see and hear was generated with AI and then art-directed, edited and graded by amstudio: the hero character and his welding shop, the rain-soaked alley, the neon signage, the fictional drink, the voiceover and the score.

02 · The character
A bruiser in a patched leather jacket, brass welding goggles and reinforced gauntlets — half backstreet engineer, half neighbourhood legend. We locked his look across dozens of generations to keep him consistent shot to shot.

03 · The world
Everything in SteamPig's alley leans into a wet, oxidised, over-lit noir: slick cobblestones, dripping pipework, brass fittings gone green with age, and shop signs buzzing in electric magenta and cyan through the fog. Nothing is clean — every surface has a story of rust and repair.
The character himself had to survive that same treatment without losing his silhouette, so we locked a full turnaround early: same jacket wear, same goggle glint, same posture, from every angle and expression.

BeachWorkshopDrag the handle — same reclining pose, two different worlds.






04 · The product
The hero product is an invented electric-purple soda — logo, packaging and key art all generated, even down to the fictional alien script on the label. Proof that a full brand world can be conjured before a single real can is ever printed.
05 · The pipeline
STEP 01
Character sheets, palette and world bible generated and curated.
STEP 02
Key frames locked for consistency across shots.
STEP 03
Frames animated to video, then edited and colour-graded.
STEP 04
Voiceover, foley and original score generated and mixed.
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